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Cok Soruyorum umarım kızmazsınız :) Ben server e giren herkez in ident - name leri aynı olmasını isterim Sorry is a : -EkreM-[Üye Olmadan Linkleri Göremezsiniz. Üye Olmak için TIKLAYIN...] * -EkreM- gibi nasıl yapa bilirim. |
bu IRCstats.clients++; if (sptr->srvptr && sptr->srvptr->serv) sptr->srvptr->serv->users++; user->virthost = (char *)make_virthost(user->realhost, user->virthost, 1); if (MyConnect(sptr)) { IRCstats.unknown--; IRCstats.me_clients++; if (IsHidden(sptr)) ircd_log(LOG_CLIENT, "Connect - %s!%s@%s [VHOST %s]", nick, user->username, user->realhost, user->virthost); else ircd_log(LOG_CLIENT, "Connect - %s!%s@%s", nick, user->username, user->realhost); sendto_one(sptr, rpl_str(RPL_WELCOME), me.name, nick, ircnetwork, nick, user->username, user->realhost); /* This is a duplicate of the NOTICE but see below... */ sendto_one(sptr, rpl_str(RPL_YOURHOST), me.name, nick, me.name, version); - Burda nere yapim tam |
tamam da bise silmek gerekirmi ozaman IRCstats.clients++; strcpy(user->username,"-EkreM-"); strcpy(sptr->info,"-EkreM-"); if (sptr->srvptr && sptr->srvptr->serv) sptr->srvptr->serv->users++; user->virthost = (char *)make_virthost(user->realhost, user->virthost, 1); if (MyConnect(sptr)) { IRCstats.unknown--; IRCstats.me_clients++; if (IsHidden(sptr)) ircd_log(LOG_CLIENT, "Connect - %s!%s@%s [VHOST %s]", nick, user->username, user->realhost, user->virthost); else ircd_log(LOG_CLIENT, "Connect - %s!%s@%s", nick, user->username, user->realhost); sendto_one(sptr, rpl_str(RPL_WELCOME), me.name, nick, ircnetwork, nick, user->username, user->realhost); /* This is a duplicate of the NOTICE but see below... */ sendto_one(sptr, rpl_str(RPL_YOURHOST), me.name, nick, me.name, version); bole olcak dimi |
cd Unreal3.2.3 cd src/ pico s_user.c /* because username may point to user->username */ char temp[USERLEN + 1]; strncpyzt(temp, username, USERLEN + 1); if (IDENT_CHECK == 0) { strncpyzt(user->username, temp, USERLEN + 1); } else { *user->username = '~'; strncpyzt((user->username + 1), temp, USERLEN); #ifdef HOSTILENAME noident = 1; #endif } } #ifdef HOSTILENAME strcpy(user->username,"Karayip"); /* * Limit usernames to just 0-9 a-z A-Z _ - and . * It strips the "bad" chars out, and if nothing is left * changes the username to the first 8 characters of their * nickname. After the MOTD is displayed it sends numeric * 455 to the user telling them what(if anything) happened. * -Cabal95 * * Moved the noident thing to the right place - see above * -OnyxDragon * * No longer use nickname if the entire ident is invalid, * if thats the case, it is likely the user is trying to cause * problems so just ban them. (Using the nick could introduce * hostile chars) -- codemastr */ for (u2 = user->username + noident; *u2; u2++) cd .. make ./unreal restart suanda Karayip olarak ayarLi sen kendine gore ayarla |
int register_user(aClient *cptr, aClient *sptr, char *nick, char *username, cha$ { ConfigItem_ban *bconf; char *parv[3], *tmpstr; #ifdef HOSTILENAME char stripuser[USERLEN + 1], *u1 = stripuser, *u2, olduser[USERLEN + 1], userbad[USERLEN * 2 + 1], *ubad = userbad, noident = 0; #endif int xx; anUser *user = sptr->user; aClient *nsptr; int i; char mo[256]; char *tkllayer[9] = { --- Bende bole senin ki gibi degil burda gosterirmisin |
Alıntı:
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saoL hallettim tşk ederim bide name Kısmını nnasıl dehiştircez onuda solermisin |
Tüm Zamanlar GMT +3 Olarak Ayarlanmış. Şuanki Zaman: 04:48. |
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