IRCForumları - IRC ve mIRC Kullanıcılarının Buluşma Noktası
  sohbet

 Kayıt ol  Topluluk
Yeni Konu aç Cevapla
 
LinkBack Seçenekler Stil
Alt 16 Nisan 2009, 17:40   #1
Çevrimdışı
Kullanıcıların profil bilgileri misafirlere kapatılmıştır.
IF Ticaret Sayısı: (0)
IF Ticaret Yüzdesi:(%)
Unreal Sorun.




Merhaba arkadaslar Unreal i telnet den baslatiyorum şu hatayi aliyorum..

Kod:   Kodu kopyalamak için üzerine çift tıklayın!
* unrealircd.conf:61: loadmodule src/modules/m_tempshun.so: failed to load: tmp/F8B78546.m_tempshun.so: ELF file OS ABI invalid [error] IRCd configuration failed to load Possible error encountered (IRCd seemily not started) ===================================================== Check above for possible errors, and this output of ircd.log. If you cannot solve the problem, read Unreal.nfo on where to get support

Yardimci olursaniz sevinirim.

 
Alıntı ile Cevapla

IRCForumlari.NET Reklamlar
sohbet odaları reklam ver Benimmekan Mobil Sohbet
Alt 16 Nisan 2009, 17:44   #2
Çevrimdışı
Kullanıcıların profil bilgileri misafirlere kapatılmıştır.
IF Ticaret Sayısı: (0)
IF Ticaret Yüzdesi:(%)
Cevap: Unreal Sorun.




Tekrar o modulu kurmalısın

make custommodule MODULEFILE=m_tempshun

 
Alıntı ile Cevapla

Alt 16 Nisan 2009, 17:55   #3
Çevrimdışı
Kullanıcıların profil bilgileri misafirlere kapatılmıştır.
IF Ticaret Sayısı: (0)
IF Ticaret Yüzdesi:(%)
Cevap: Unreal Sorun.




Kod:   Kodu kopyalamak için üzerine çift tıklayın!
../include/modules.h:698: error: expected identifier or â(â before â<â token ../include/modules.h:698: error: expected â=â, â,â, â;â, âasmâ or â__attribute__â before âvxVbYaYttxaâ In file included from ../include/events.h:21, from ../include/struct.h:1709, from m_tempshun.c:81: ../include/modules.h:698:131: error: empty character constant ../include/modules.h:698: error: expected â=â, â,â, â;â, âasmâ or â__attribute__â before â.â token ../include/modules.h:698:333: warning: character constant too long for its type ../include/modules.h:698: error: expected identifier or â(â before â<â token ../include/modules.h:698:833: warning: no newline at end of file make[2]: *** [custommodule] Error 1 make[2]: Leaving directory `/home/masal/Unreal3.2/src/modules' make[1]: *** [custommodule] Error 2 make[1]: Leaving directory `/home/masal/Unreal3.2/src' make: *** [custommodule] Error 2

Bu hatayi aldim ?

 
Alıntı ile Cevapla

Alt 16 Nisan 2009, 18:00   #4
Çevrimdışı
Kullanıcıların profil bilgileri misafirlere kapatılmıştır.
IF Ticaret Sayısı: (0)
IF Ticaret Yüzdesi:(%)
Cevap: Unreal Sorun.




Karakter Hatası olusmus

 
Alıntı ile Cevapla

Alt 16 Nisan 2009, 18:38   #5
Çevrimdışı
Kullanıcıların profil bilgileri misafirlere kapatılmıştır.
IF Ticaret Sayısı: (0)
IF Ticaret Yüzdesi:(%)
Cevap: Unreal Sorun.




Napmam lazim ?
Bu forumdaki linkleri ve resimleri görebilmek için en az 25 mesajınız olması gerekir.

 
Alıntı ile Cevapla

Alt 16 Nisan 2009, 18:47   #6
Çevrimdışı
Kullanıcıların profil bilgileri misafirlere kapatılmıştır.
IF Ticaret Sayısı: (0)
IF Ticaret Yüzdesi:(%)
Cevap: Unreal Sorun.




Önce Unreal3.2 içinde make cek Hata vermiyorsa;


[Üye Olmadan Linkleri Göremezsiniz. Üye Olmak için TIKLAYIN...] Download edip, Tekrar Kurun.

 
Alıntı ile Cevapla

Alt 16 Nisan 2009, 21:11   #7
Çevrimdışı
Kullanıcıların profil bilgileri misafirlere kapatılmıştır.
IF Ticaret Sayısı: (0)
IF Ticaret Yüzdesi:(%)
Cevap: Unreal Sorun.




Make cektim ondada sorun verdi..

Kod:   Kodu kopyalamak için üzerine çift tıklayın!
../include/modules.h:698:131: error: empty character constant ../include/modules.h:698: error: expected â=â, â,â, â;â, âasmâ or â__attribute__â before â.â token ../include/modules.h:698:333: warning: character constant too long for its type ../include/modules.h:698: error: expected identifier or â(â before â<â token ../include/modules.h:698:833: warning: no newline at end of file make[1]: *** [auth.o] Error 1 make[1]: Leaving directory `/home/masal/Unreal3.2/src' make: *** [build] Error 2


 
Alıntı ile Cevapla

Alt 16 Nisan 2009, 23:25   #8
Çevrimdışı
Kullanıcıların profil bilgileri misafirlere kapatılmıştır.
IF Ticaret Sayısı: (0)
IF Ticaret Yüzdesi:(%)
Cevap: Unreal Sorun.




yOkmu yardimci olacak birisi?

 
Alıntı ile Cevapla

Alt 17 Nisan 2009, 10:40   #9
Çevrimdışı
Kullanıcıların profil bilgileri misafirlere kapatılmıştır.
IF Ticaret Sayısı: (0)
IF Ticaret Yüzdesi:(%)
Cevap: Unreal Sorun.




modules.h de editlememi Yaptın

Kod:   Kodu kopyalamak için üzerine çift tıklayın!
/************************************************************************ * Unreal Internet Relay Chat Daemon, include/modules.h * (C) Carsten V. Munk 2000 <
Bu forumdaki linkleri ve resimleri görebilmek için en az 25 mesajınız olması gerekir.
> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 1, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id: modules.h,v 1.1.6.10 2006/06/16 18:29:14 syzop Exp $ */ #ifndef MODULES_H #define MODULES_H #include "types.h" #define MAXCUSTOMHOOKS 30 #define MAXHOOKTYPES 100 #define MAXCALLBACKS 30 #define MAXEFUNCTIONS 60 #if defined(_WIN32) #define MOD_EXTENSION "dll" #define DLLFUNC _declspec(dllexport) #define irc_dlopen(x,y) LoadLibrary(x) #define irc_dlclose FreeLibrary #define irc_dlsym(x,y,z) z = (void *)GetProcAddress(x,y) #define irc_dlerror our_dlerror #elif defined(HPUX) #define MOD_EXTENSION "so" #define irc_dlopen(x,y) shl_load(x,y,0L) #define irc_dlsym(x,y,z) shl_findsym(x,y,z) #define irc_dlclose shl_unload #define irc_dlerror() strerror(errno) #else #define MOD_EXTENSION "so" #define irc_dlopen dlopen #define irc_dlclose dlclose #if defined(UNDERSCORE) #define irc_dlsym(x,y,z) z = obsd_dlsym(x,y) #else #define irc_dlsym(x,y,z) z = dlsym(x,y) #endif #define irc_dlerror dlerror #define DLLFUNC #endif #define EVENT(x) void (x) (void *data) /* Casts to int, void, void *, and char * function pointers */ #define TO_INTFUNC(x) (int (*)())(x) #define TO_VOIDFUNC(x) (void (*)())(x) #define TO_PVOIDFUNC(x) (void *(*)())(x) #define TO_PCHARFUNC(x) (char *(*)())(x) typedef struct _mod_symboltable Mod_SymbolDepTable; typedef struct _event Event; typedef struct _eventinfo EventInfo; typedef struct _irchook Hook; typedef struct _hooktype Hooktype; typedef struct _irccallback Callback; typedef struct _ircefunction Efunction; /* * Module header that every module must include, with the name of * mod_header */ typedef struct _ModuleHeader { char *name; char *version; char *description; char *modversion; Mod_SymbolDepTable *symdep; } ModuleHeader; /* * One piece of Borg ass.. */ typedef struct _Module Module; typedef struct _ModuleChild { struct _ModuleChild *prev, *next; Module *child; /* Aww. aint it cute? */ } ModuleChild; typedef struct { int size; int module_load; Module *handle; } ModuleInfo; #define MOBJ_EVENT 0x0001 #define MOBJ_HOOK 0x0002 #define MOBJ_COMMAND 0x0004 #define MOBJ_HOOKTYPE 0x0008 #define MOBJ_VERSIONFLAG 0x0010 #define MOBJ_SNOMASK 0x0020 #define MOBJ_UMODE 0x0040 #define MOBJ_CMDOVERRIDE 0x0080 #define MOBJ_EXTBAN 0x0100 #define MOBJ_CALLBACK 0x0200 #define MOBJ_ISUPPORT 0x0400 #define MOBJ_EFUNCTION 0x0800 typedef struct { long mode; char flag; int (*allowed)(aClient *sptr, int what); char unloaded; Module *owner; } Umode; typedef struct { long mode; char flag; int (*allowed)(aClient *sptr, int what); char unloaded; Module *owner; } Snomask; #ifdef EXTCMODE #define EXCHK_ACCESS 0 /* Check access */ #define EXCHK_ACCESS_ERR 1 /* Check access and send error if needed */ #define EXCHK_PARAM 2 /* Check parameter and send error if needed */ #define EXSJ_SAME 0 /* Parameters are the same */ #define EXSJ_WEWON 1 /* We won! w00t */ #define EXSJ_THEYWON 2 /* They won :( */ /* return values for EXCHK_ACCESS*: */ #define EX_DENY 0 /* Disallowed, except in case of operoverride */ #define EX_ALLOW 1 /* Allowed */ #define EX_ALWAYS_DENY -1 /* Disallowed, even in case of operoverride * (eg: for operlevel modes like +A) */ /** Extended channel mode table. * This table contains all extended channelmode info like the flag, mode, their * functions, etc.. */ typedef unsigned long Cmode_t; #define EXTCM_PAR_HEADER struct _CmodeParam *prev, *next; char flag; typedef struct _CmodeParam { EXTCM_PAR_HEADER /** other fields are placed after this header in your own paramstruct */ } CmodeParam; typedef struct { /** mode character (like 'Z') */ char flag; /** unique flag (like 0x10) */ Cmode_t mode; /** # of paramters (1 or 0) */ int paracount; /** access and parameter checking. * aClient *: the client * aChannel *: the channel * para *: the parameter (NULL for paramless modes) * int: check type (see EXCHK_*) * int: what (MODE_ADD or MODE_DEL) * return value: 1=ok, 0=bad */ int (*is_ok)(aClient *,aChannel *, char *para, int, int); /** NOTE: The routines below are NULL for paramless modes */ /** Store parameter in memory for channel. * aExtCMtableParam *: the list (usually chptr->mode.extmodeparams). * char *: the parameter. * return value: the head of the list, RTFS if you wonder why. * design notes: only alloc a new paramstruct if you need to, search for * any current one first (like in case of mode +y 5 and then +y 6 later without -y). */ CmodeParam * (*put_param)(CmodeParam *, char *); /** Get readable string version" of the stored parameter. * aExtCMtableParam *: the list (usually chptr->mode.extmodeparams). * return value: a pointer to the string (temp. storage) */ char * (*get_param)(CmodeParam *); /** Convert input parameter to output. * Like +l "1aaa" becomes "1". * char *: the input parameter. * return value: pointer to output string (temp. storage) */ char * (*conv_param)(char *); /** free and remove parameter from list. * aExtCMtableParam *: the list (usually chptr->mode.extmodeparams). */ void (*free_param)(CmodeParam *); /** duplicate a struct and return a pointer to duplicate. * This is usually just a malloc + memcpy. * aExtCMtableParam *: source struct itself (no list). * return value: pointer to newly allocated struct. */ CmodeParam * (*dup_struct)(CmodeParam *); /** Compares 2 parameters and decides who wins the sjoin fight. * When syncing channel modes (m_sjoin) a parameter conflict may occur, things like * +l 5 vs +l 10. This function should determinate who wins the fight, this decision * should of course not be random but the same at every server on the net. * examples of such comparisons are "highest wins" (+l) and a strcmp() check (+k/+L). * aChannel *: channel the fight is about. * aExtCMtableParam *: our parameter * aExtCMtableParam *: their parameter */ int (*sjoin_check)(aChannel *, CmodeParam *, CmodeParam *); } Cmode; typedef struct { char flag; int paracount; int (*is_ok)(aClient *,aChannel *, char *para, int, int); CmodeParam * (*put_param)(CmodeParam *, char *); char * (*get_param)(CmodeParam *); char * (*conv_param)(char *); void (*free_param)(CmodeParam *); CmodeParam * (*dup_struct)(CmodeParam *); int (*sjoin_check)(aChannel *, CmodeParam *, CmodeParam *); } CmodeInfo; #endif /*** Extended bans ***/ #define EXBCHK_ACCESS 0 /* Check access */ #define EXBCHK_ACCESS_ERR 1 /* Check access and send error */ #define EXBCHK_PARAM 2 /* Check if the parameter is valid */ #define EXBTYPE_BAN 0 /* a ban */ #define EXBTYPE_EXCEPT 1 /* an except */ #define EXTBANTABLESZ 32 typedef enum ExtbanOptions { EXTBOPT_CHSVSMODE=0x1 } ExtbanOptions; typedef struct { /** extbans module */ Module *owner; /** extended ban character */ char flag; /** extban options */ ExtbanOptions options; /** access checking [optional]. * aClient *: the client * aChannel *: the channel * para: the ban parameter * int: check type (see EXBCHK_*) * int: what (MODE_ADD or MODE_DEL) * int: what2 (EXBTYPE_BAN or EXBTYPE_EXCEPT) * return value: 1=ok, 0=bad * NOTE: just set this of NULL if you want only +hoaq to place/remove bans as usual. * NOTE2: This has not been tested yet!! */ int (*is_ok)(aClient *, aChannel *, char *para, int, int, int); /** Convert input parameter to output [optional]. * like with normal bans '+b blah' gets '+b blah!*@*', and it allows * you to limit the length of the ban too. You can set this to NULL however * to use the value as-is. * char *: the input parameter. * return value: pointer to output string (temp. storage) */ char * (*conv_param)(char *); /** Checks if the user is affected by this ban [required]. * Called from is_banned. * aClient *: the client * aChannel *: the channel * para: the ban entry * int: a value of BANCHK_* (see struct.h) */ int (*is_banned)(aClient *, aChannel *, char *, int); } Extban; typedef struct { char flag; ExtbanOptions options; int (*is_ok)(aClient *, aChannel *, char *para, int, int, int); char * (*conv_param)(char *); int (*is_banned)(aClient *, aChannel *, char *, int); } ExtbanInfo; typedef struct _command { struct _command *prev, *next; aCommand *cmd, *tok; } Command; typedef struct _versionflag { struct _versionflag *prev, *next; char flag; ModuleChild *parents; } Versionflag; typedef struct _isupport { struct _isupport *prev, *next; char *token; char *value; Module *owner; } Isupport; typedef struct _ModuleObject { struct _ModuleObject *prev, *next; short type; union { Event *event; Hook *hook; Command *command; Hooktype *hooktype; Versionflag *versionflag; Snomask *snomask; Umode *umode; Cmdoverride *cmdoverride; Extban *extban; Callback *callback; Efunction *efunction; Isupport *isupport; } object; } ModuleObject; struct _irchook { Hook *prev, *next; short type; union { int (*intfunc)(); void (*voidfunc)(); char *(*pcharfunc)(); } func; Module *owner; }; struct _irccallback { Callback *prev, *next; short type; union { int (*intfunc)(); void (*voidfunc)(); char *(*pcharfunc)(); } func; Module *owner; char willberemoved; /* will be removed on next rehash? (eg the 'old'/'current' one) */ }; /* Definition of an efunction: a MANDATORY Extern Function (in a module), * for things like do_join, join_channel, etc. * The difference between callbacks and efunctions are: * - efunctions are mandatory, while callbacks can be optional (depends!) * - efunctions are ment for internal usage, so 3rd party modules are not allowed * to add them. * - all efunctions are declared as function pointers in modules.c */ struct _ircefunction { Efunction *prev, *next; short type; union { int (*intfunc)(); void (*voidfunc)(); void *(*pvoidfunc)(); char *(*pcharfunc)(); } func; Module *owner; char willberemoved; /* will be removed on next rehash? (eg the 'old'/'current' one) */ }; struct _hooktype { short id; char *string; ModuleChild *parents; }; /* * What we use to keep track internally of the modules */ #define MODERR_NOERROR 0 #define MODERR_EXISTS 1 #define MODERR_NOSPACE 2 #define MODERR_INVALID 3 #define MODERR_NOTFOUND 4 unsigned int ModuleGetError(Module *module); const char *ModuleGetErrorStr(Module *module); unsigned int ModuleGetOptions(Module *module); unsigned int ModuleSetOptions(Module *module, unsigned int options); struct _Module { struct _Module *prev, *next; ModuleHeader *header; /* The module's header */ #ifdef _WIN32 HMODULE dll; /* Return value of LoadLibrary */ #elif defined(HPUX) shl_t dll; #else void *dll; /* Return value of dlopen */ #endif unsigned char flags; /* 8-bits for flags .. [<- this is misleading, there's mod->flags = .. everywhere] */ ModuleChild *children; ModuleObject *objects; ModuleInfo modinfo; /* Used to store handle info for module */ unsigned char options; unsigned char errorcode; char *tmp_file; unsigned long mod_sys_version; unsigned int compiler_version; }; /* * Symbol table */ #define MOD_OPT_PERM 0x0001 /* Permanent module (not unloadable) */ #define MOD_OPT_OFFICIAL 0x0002 /* Official module, do not set "tainted" */ struct _mod_symboltable { #ifndef STATIC_LINKING char *symbol; #else void *realfunc; #endif vFP *pointer; #ifndef STATIC_LINKING char *module; #endif }; #ifndef STATIC_LINKING #define MOD_Dep(name, container,module) {#name, (vFP *) &container, module} #else #define MOD_Dep(name, container,module) {(void *)&name, (vFP *) &container} #endif /* Event structs */ struct _event { Event *prev, *next; char *name; time_t every; long howmany; vFP event; void *data; time_t last; Module *owner; }; #define EMOD_EVERY 0x0001 #define EMOD_HOWMANY 0x0002 #define EMOD_NAME 0x0004 #define EMOD_EVENT 0x0008 #define EMOD_DATA 0x0010 struct _eventinfo { int flags; long howmany; time_t every; char *name; vFP event; void *data; }; /* Huh? Why are those not marked as extern?? -- Syzop */ #define EventAdd(name, every, howmany, event, data) EventAddEx(NULL, name, every, howmany, event, data) Event *EventAddEx(Module *, char *name, long every, long howmany, vFP event, void *data); Event *EventDel(Event *event); Event *EventMarkDel(Event *event); Event *EventFind(char *name); int EventMod(Event *event, EventInfo *mods); void DoEvents(void); void EventStatus(aClient *sptr); void SetupEvents(void); void LockEventSystem(void); void UnlockEventSystem(void); extern MODVAR Hook *Hooks[MAXHOOKTYPES]; extern MODVAR Hooktype Hooktypes[MAXCUSTOMHOOKS]; extern MODVAR Callback *Callbacks[MAXCALLBACKS], *RCallbacks[MAXCALLBACKS]; extern MODVAR Efunction *Efunctions[MAXEFUNCTIONS]; void Module_Init(void); char *Module_Create(char *path); void Init_all_testing_modules(void); void Unload_all_loaded_modules(void); void Unload_all_testing_modules(void); int Module_Unload(char *name, int unload); vFP Module_Sym(char *name); vFP Module_SymX(char *name, Module **mptr); int Module_free(Module *mod); #ifdef __OpenBSD__ void *obsd_dlsym(void *handle, char *symbol); #endif Versionflag *VersionflagAdd(Module *module, char flag); void VersionflagDel(Versionflag *vflag, Module *module); Isupport *IsupportAdd(Module *module, const char *token, const char *value); void IsupportSetValue(Isupport *isupport, const char *value); void IsupportDel(Isupport *isupport); Isupport *IsupportFind(const char *token); #define add_Hook(hooktype, func) HookAddMain(NULL, hooktype, func, NULL, NULL) #define HookAdd(hooktype, func) HookAddMain(NULL, hooktype, func, NULL, NULL) #define HookAddEx(module, hooktype, func) HookAddMain(module, hooktype, func, NULL, NULL) #define HookAddVoid(hooktype, func) HookAddMain(NULL, hooktype, NULL, func, NULL) #define HookAddVoidEx(module, hooktype, func) HookAddMain(module, hooktype, NULL, func, NULL) #define HookAddPChar(hooktype, func) HookAddMain(NULL, hooktype, NULL, NULL, func) #define HookAddPCharEx(module, hooktype, func) HookAddMain(module, hooktype, NULL, NULL, func) #define add_HookX(hooktype, func1, func2, func3) HookAddMain(NULL, hooktype, func1, func2, func3) Hook *HookAddMain(Module *module, int hooktype, int (*intfunc)(), void (*voidfunc)(), char *(*pcharfunc)()); Hook *HookDel(Hook *hook); Hooktype *HooktypeAdd(Module *module, char *string, int *type); void HooktypeDel(Hooktype *hooktype, Module *module); #define RunHook0(hooktype) do { Hook *h; for (h = Hooks[hooktype]; h; h = h->next)(*(h->func.intfunc))(); } while(0) #define RunHook(hooktype,x) do { Hook *h; for (h = Hooks[hooktype]; h; h = h->next) (*(h->func.intfunc))(x); } while(0) #define RunHookReturn(hooktype,x,ret) do { Hook *h; for (h = Hooks[hooktype]; h; h = h->next) if((*(h->func.intfunc))(x) ret) return -1; } while(0) #define RunHookReturnInt(hooktype,x,retchk) \ { \ int retval; \ Hook *h; \ for (h = Hooks[hooktype]; h; h = h->next) \ { \ retval = (*(h->func.intfunc))(x); \ if (retval retchk) return retval; \ } \ } #define RunHookReturnInt2(hooktype,x,y,retchk) \ { \ int retval; \ Hook *h; \ for (h = Hooks[hooktype]; h; h = h->next) \ { \ retval = (*(h->func.intfunc))(x,y); \ if (retval retchk) return retval; \ } \ } #define RunHookReturnVoid(hooktype,x,ret) do { Hook *h; for (h = Hooks[hooktype]; h; h = h->next) if((*(h->func.intfunc))(x) ret) return; } while(0) #define RunHook2(hooktype,x,y) do { Hook *h; for (h = Hooks[hooktype]; h; h = h->next) (*(h->func.intfunc))(x,y); } while(0) #define RunHook3(hooktype,a,b,c) do { Hook *h; for (h = Hooks[hooktype]; h; h = h->next) (*(h->func.intfunc))(a,b,c); } while(0) #define RunHook4(hooktype,a,b,c,d) do { Hook *h; for (h = Hooks[hooktype]; h; h = h->next) (*(h->func.intfunc))(a,b,c,d); } while(0) #define RunHook5(hooktype,a,b,c,d,e) do { Hook *h; for (h = Hooks[hooktype]; h; h = h->next) (*(h->func.intfunc))(a,b,c,d,e); } while(0) #define RunHook6(hooktype,a,b,c,d,e,f) do { Hook *h; for (h = Hooks[hooktype]; h; h = h->next) (*(h->func.intfunc))(a,b,c,d,e,f); } while(0) #define RunHook7(hooktype,a,b,c,d,e,f,g) do { Hook *h; for (h = Hooks[hooktype]; h; h = h->next) (*(h->func.intfunc))(a,b,c,d,e,f,g); } while(0) #define CallbackAdd(cbtype, func) CallbackAddMain(NULL, cbtype, func, NULL, NULL) #define CallbackAddEx(module, cbtype, func) CallbackAddMain(module, cbtype, func, NULL, NULL) #define CallbackAddVoid(cbtype, func) CallbackAddMain(NULL, cbtype, NULL, func, NULL) #define CallbackAddVoidEx(module, cbtype, func) CallbackAddMain(module, cbtype, NULL, func, NULL) #define CallbackAddPChar(cbtype, func) CallbackAddMain(NULL, cbtype, NULL, NULL, func) #define CallbackAddPCharEx(module, cbtype, func) CallbackAddMain(module, cbtype, NULL, NULL, func) extern Callback *CallbackAddMain(Module *module, int cbtype, int (*intfunc)(), void (*voidfunc)(), char *(*pcharfunc)()); extern Callback *CallbackDel(Callback *cb); #define EfunctionAdd(module, cbtype, func) EfunctionAddMain(module, cbtype, func, NULL, NULL, NULL) #define EfunctionAddVoid(module, cbtype, func) EfunctionAddMain(module, cbtype, NULL, func, NULL, NULL) #define EfunctionAddPVoid(module, cbtype, func) EfunctionAddMain(module, cbtype, NULL, NULL, func, NULL) #define EfunctionAddPChar(module, cbtype, func) EfunctionAddMain(module, cbtype, NULL, NULL, NULL, func) extern Efunction *EfunctionAddMain(Module *module, int eftype, int (*intfunc)(), void (*voidfunc)(), void *(*pvoidfunc)(), char *(*pcharfunc)()); extern Efunction *EfunctionDel(Efunction *cb); Command *CommandAdd(Module *module, char *cmd, char *tok, int (*func)(), unsigned char params, int flags); void CommandDel(Command *command); int CommandExists(char *name); Cmdoverride *CmdoverrideAdd(Module *module, char *cmd, iFP function); void CmdoverrideDel(Cmdoverride *ovr); int CallCmdoverride(Cmdoverride *ovr, aClient *cptr, aClient *sptr, int parc, char *parv[]); /* Hook types */ #define HOOKTYPE_LOCAL_QUIT 1 #define HOOKTYPE_LOCAL_NICKCHANGE 2 #define HOOKTYPE_LOCAL_CONNECT 3 #define HOOKTYPE_REHASHFLAG 4 #define HOOKTYPE_PRE_LOCAL_PART 5 #define HOOKTYPE_CONFIGPOSTTEST 6 #define HOOKTYPE_REHASH 7 #define HOOKTYPE_PRE_LOCAL_CONNECT 8 #define HOOKTYPE_PRE_LOCAL_QUIT 9 #define HOOKTYPE_GUEST 10 #define HOOKTYPE_SERVER_CONNECT 11 #define HOOKTYPE_SERVER_QUIT 12 #define HOOKTYPE_STATS 13 #define HOOKTYPE_LOCAL_JOIN 14 #define HOOKTYPE_CONFIGTEST 15 #define HOOKTYPE_CONFIGRUN 16 /* If you ever change the number of usermsg & chanmsg, notify Syzop first, kthx! ;p */ #define HOOKTYPE_USERMSG 17 #define HOOKTYPE_CHANMSG 18 #define HOOKTYPE_LOCAL_PART 19 #define HOOKTYPE_LOCAL_KICK 20 #define HOOKTYPE_LOCAL_CHANMODE 21 #define HOOKTYPE_LOCAL_TOPIC 22 #define HOOKTYPE_LOCAL_OPER 23 #define HOOKTYPE_UNKUSER_QUIT 24 #define HOOKTYPE_LOCAL_PASS 25 #define HOOKTYPE_REMOTE_CONNECT 26 #define HOOKTYPE_REMOTE_QUIT 27 #define HOOKTYPE_PRE_LOCAL_JOIN 28 #define HOOKTYPE_PRE_LOCAL_KICK 29 #define HOOKTYPE_PRE_LOCAL_TOPIC 30 #define HOOKTYPE_REMOTE_NICKCHANGE 31 #define HOOKTYPE_CHANNEL_CREATE 32 #define HOOKTYPE_CHANNEL_DESTROY 33 #define HOOKTYPE_REMOTE_CHANMODE 34 #define HOOKTYPE_TKL_EXCEPT 35 #define HOOKTYPE_UMODE_CHANGE 36 #define HOOKTYPE_TOPIC 37 #define HOOKTYPE_REHASH_COMPLETE 38 #define HOOKTYPE_TKL_ADD 39 #define HOOKTYPE_TKL_DEL 40 #define HOOKTYPE_LOCAL_KILL 41 #define HOOKTYPE_LOG 42 #define HOOKTYPE_REMOTE_JOIN 43 #define HOOKTYPE_REMOTE_PART 44 #define HOOKTYPE_REMOTE_KICK 45 #define HOOKTYPE_LOCAL_SPAMFILTER 46 /* Hook return values */ #define HOOK_CONTINUE 0 #define HOOK_ALLOW -1 #define HOOK_DENY 1 /* Callback types */ #define CALLBACKTYPE_CLOAK 1 #define CALLBACKTYPE_CLOAKKEYCSUM 2 #define CALLBACKTYPE_CLOAK_EX 3 /* Efunction types */ #define EFUNC_DO_JOIN 1 #define EFUNC_JOIN_CHANNEL 2 #define EFUNC_CAN_JOIN 3 #define EFUNC_DO_MODE 4 #define EFUNC_SET_MODE 5 #define EFUNC_M_UMODE 6 #define EFUNC_REGISTER_USER 7 #define EFUNC_TKL_HASH 8 #define EFUNC_TKL_TYPETOCHAR 9 #define EFUNC_TKL_ADD_LINE 10 #define EFUNC_TKL_DEL_LINE 11 #define EFUNC_TKL_CHECK_LOCAL_REMOVE_SHUN 12 #define EFUNC_TKL_EXPIRE 13 #define EFUNC_TKL_CHECK_EXPIRE 14 #define EFUNC_FIND_TKLINE_MATCH 15 #define EFUNC_FIND_SHUN 16 #define EFUNC_FIND_SPAMFILTER_USER 17 #define EFUNC_FIND_QLINE 18 #define EFUNC_FIND_TKLINE_MATCH_ZAP 19 #define EFUNC_TKL_STATS 20 #define EFUNC_TKL_SYNCH 21 #define EFUNC_M_TKL 22 #define EFUNC_PLACE_HOST_BAN 23 #define EFUNC_DOSPAMFILTER 24 #define EFUNC_DOSPAMFILTER_VIRUSCHAN 25 #define EFUNC_FIND_TKLINE_MATCH_ZAP_EX 26 #define EFUNC_SEND_LIST 27 #define EFUNC_STRIPBADWORDS_CHANNEL 28 #define EFUNC_STRIPBADWORDS_MESSAGE 29 #define EFUNC_STRIPBADWORDS_QUIT 30 #define EFUNC_STRIPCOLORS 31 #define EFUNC_STRIPCONTROLCODES 32 /* Module flags */ #define MODFLAG_NONE 0x0000 #define MODFLAG_LOADED 0x0001 /* Fully loaded */ #define MODFLAG_TESTING 0x0002 /* Not yet initialized */ #define MODFLAG_INIT 0x0004 /* Initialized */ #define MODFLAG_DELAYED 0x0008 /* Delayed unload */ /* Module function return values */ #define MOD_SUCCESS 0 #define MOD_FAILED -1 #define MOD_DELAY 2 #define CONFIG_MAIN 1 #define CONFIG_SET 2 #define CONFIG_BAN 3 #define CONFIG_EXCEPT 4 #define CONFIG_DENY 5 #define CONFIG_ALLOW 6 #define CONFIG_CLOAKKEYS 7 #ifdef DYNAMIC_LINKING #define MOD_HEADER(name) Mod_Header #define MOD_TEST(name) Mod_Test #define MOD_INIT(name) Mod_Init #define MOD_LOAD(name) Mod_Load #define MOD_UNLOAD(name) Mod_Unload #else #define MOD_HEADER(name) name##_Header #define MOD_TEST(name) name##_Test #define MOD_INIT(name) name##_Init #define MOD_LOAD(name) name##_Load #define MOD_UNLOAD(name) name##_Unload #endif #define CLOAK_KEYCRC RCallbacks[CALLBACKTYPE_CLOAKKEYCSUM]->func.pcharfunc() #ifdef DYNAMIC_LINKING #include "modversion.h" #endif #endif


modules.h yi sil ftpden bunu koy yerine make cek sonra modulu kur

 
Alıntı ile Cevapla

Alt 21 Nisan 2009, 12:47   #10
Çevrimdışı
Kullanıcıların profil bilgileri misafirlere kapatılmıştır.
IF Ticaret Sayısı: (0)
IF Ticaret Yüzdesi:(%)
Unreal 3.2.3




Arkadaşlar unreal 3.2.3 download edebileceğim adres varmı acaba yardım edeseniz sevirim . birde ben evde bulunan kendi pc me irc server kurmak istiyorum nasıl yaparım shell firmasından alarak değil kendim kurucam herşeyi kendi pc emde calısıcak.ve bu server max:user sayısı ne olur.yardım


Bu forumdaki linkleri ve resimleri görebilmek için en az 25 mesajınız olması gerekir.
msn adresim yardım pls
Bu forumdaki linkleri ve resimleri görebilmek için en az 25 mesajınız olması gerekir.

 
Alıntı ile Cevapla

Cevapla

Etiketler
sorun, unreal


Konuyu Toplam 1 Üye okuyor. (0 Kayıtlı üye ve 1 Misafir)
 

Yetkileriniz
Konu Acma Yetkiniz Yok
Cevap Yazma Yetkiniz Yok
Eklenti Yükleme Yetkiniz Yok
Mesajınızı Değiştirme Yetkiniz Yok

BB code is Açık
Smileler Açık
[IMG] Kodları Açık
HTML-Kodu Kapalı
Trackbacks are Kapalı
Pingbacks are Açık
Refbacks are Açık


Benzer Konular
Konu Konuyu Başlatan Forum Cevaplar Son Mesaj
Unreal Sorun aL_PaciNo Unreal IRCd 4 18 Ocak 2010 15:44
Unreal Sorun AspavA Unreal IRCd 2 03 Ekim 2009 16:08
Unreal'da Acil Sorun riXos Unreal IRCd 4 21 Aralık 2008 17:38
Unreal de Sorun RooX Unreal IRCd 4 19 Aralık 2008 17:02
unreal sorun LanetLiii Unreal IRCd 7 04 Aralık 2008 15:25